Fluid City: The program of flow
This is an attempt to further develop regions explored in Web Frame.
The designer makes several sketches, grades them himself, and hands them to the program.
The program consists of an evaluation module and
The neural network does bit mapped (analog data) pattern matching and evaluation of graphic features (digital data).
Artificial intelligence is used to narrow down the number of possibilities to pursue.
Using a neural network, genetic algorithms and artificial intelligence, it is quite a luxurious program.
The object of this program is
I also rejected the conventional method of simply drawing it by hand.
In terms of the actual design, several limitation arise from the fact that it will be manufactured in panels, with requirements for coordinating the connections between parts and limiting the number of forms.
It would be very difficult to use conventional drawing by hand to obtain forms that simultaneously solve the limitations, do not draw attention to the limitations, and feel good.